GIGXR

GIGXR


Recent posts by GIGXR

3 min read

Remote simulation training: scaling access to meet clinical requirements

By GIGXR on Dec 14, 2020 4:13:23 PM

Even in a world where more workplaces are allowing for remote work, higher education has remained mostly an on-campus effort. 

State-of-the-art simulation labs, combining use of manikins, computed-based simulation and task trainers bring a plethora of tools under one roof. That’s especially important as simulation can now account for up to 50% of clinical hours required for graduation, at least in the U.S. and growing in other parts of the world. 

GIGXR recently demonstrated remote capabilities for instructor-led simulation training, scaling access of holographic standardized patients to help students meet clinical training requirements. 

Topics: GIGXR Company News
2 min read

ROI: Extended Reality (XR) vs. Manikins

By GIGXR on Nov 15, 2020 10:50:10 AM

If you want to add immersive learning to your curriculum or want to upgrade from Virtual Reality (VR) or Augmented Reality (AR) options, you may have to justify the investment in Extended Reality (XR) and Mixed Reality (MR) devices. 

This might be particularly challenging heading into 2021, as universities cope with the financial fallout of the coronavirus pandemic. 

For instructors and students in healthcare fields, though, the investment in XR pays off in both quality of education and a favorable cost-benefit analysis when compared to other types of simulation teaching and training.

Topics: Virtual Reality Extended Reality Mixed Reality Healthcare
3 min read

GIGXR Unveils Apps for Remote Simulation Training

By GIGXR on Oct 14, 2020 9:14:47 AM

During the spring semester, many academic institutions felt comfortable planning towards in-person learning in the fall. Spikes in the COVID-19 pandemic forced many of them to reevaluate, creating challenges for teachers and students across all disciplines. 

Topics: GIGXR Company News
1 min read

Case Study: Improved Patient Care & Student Communication through Immersive Learning

By GIGXR on Oct 6, 2020 5:00:00 AM

Textbooks, manikins, videos and conventional computer-based programming only go so far when preparing nursing students for real-life patients and situations. Immersive learning addresses some of those shortcomings by working in highly realistic scenarios. 

GIGXR’s HoloPatient utilizes volumetric video capture of standardized patient actors to create an extended reality (XR) application that allows instructors to simulate a variety of pathologies and states of decline. HoloHuman is a 3D anatomy model that lets students look at 4500 different anatomical structures.

Topics: GIGXR Company News
4 min read

Live Events During COVID-19: The Power of Realities

By GIGXR on Sep 29, 2020 10:33:42 AM

In today’s ultra-connected world, we’re used to having Zoom conversations with family and colleagues, opening Spotify to check out artists from around the world and using Google Translate to access content in any language.

Concerts and sporting events are among the few events that still bring large crowds together — as in up to 100,000 people — to share space, energy, camaraderie and just fun. Analog has been the way to go for most consumers, even as avant-garde companies started to experiment with virtual reality (VR) and augmented reality (AR). After all, it’s the atmosphere of being with fellow fans that you can’t recreate effectively at home.

Topics: VR Virtual Reality Extended Reality
3 min read

Remote Simulation Capabilities at IVRHA/BehaVR Conference

By GIGXR on Sep 14, 2020 9:53:29 AM

With more and more students facing uncertainties around tuition for online courses and the remote learning environments as we embark on the Fall 2020 school year, how can educators, particularly in fields that require off-the-page educational experiences (such as medicine) deliver an improved student experience? 

Dane Axelgard, VP Sales, North America at GIGXR, outlined how and why immersive learning is more vital than ever for healthcare training in 2020 in his presentation for the “Your Guide to Virtual Reality Healthcare Applications, Products and Services” virtual conference, co-hosted by IVRHA and BehaVR this past month.

Topics: Extended Reality Healthcare
3 min read

How Extended Realities Accommodate Different Learning Styles

By GIGXR on Aug 10, 2020 11:08:46 AM

Extended reality (XR) technologies like augmented reality (AR), virtual reality (VR), and mixed reality (MR) are transformative tools that are changing the way students access key information and skills in medical programs. Unlike lecture, books or video, XR allows students to master material through interactivity and deeper exploration.

Topics: Extended Reality Healthcare
4 min read

Mixed Reality in Education and Training

By GIGXR on Jul 21, 2020 3:21:19 PM

Today's educators are constantly looking for new interactive tools to engage students. Virtual Reality (VR) has been recognized for some time as a key technology that can bring the educational experience to the next level, while Extended Reality (XR), which incorporates VR and Augmented Reality (AR), has become the new cutting edge of learning.

Topics: Virtual Reality Extended Reality Mixed Reality
2 min read

Patient Simulations Improving Nursing Students' Clinical Experiences

By GIGXR on Jul 15, 2020 7:43:04 AM



Healthcare students are better prepared for clinical situations when they experience realistic patient scenarios. Leading institutions like Otago Polytechnic School of Nursing are turning to immersive technologies to provide these experiences to their students. Otago was an early adopter of HoloPatient, a mixed-reality app that utilizes Microsoft's HoloLens 2

Topics: Case Study
4 min read

Haptics & Advanced Sensory Perception In Extended Realities

By GIGXR on Jul 7, 2020 9:28:14 AM


Until recently, the focus of Extended Reality (XR) technologies, which encompasses Virtual Reality, Augmented Reality, and Mixed Reality, has been to provide simulated audiovisual experiences in a physical space. And while the industry is constantly looking to improve how we see and hear in the XR world, there are new technologies, such as haptics, that are bringing the sense of touch into the virtual space as well.

Topics: Virtual Reality Extended Reality

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